About the game
The Alchemist Cat: Adventure of Elara is a cozy indie game project about Elara, a little cat with an interest in alchemy and an adventure ahead of her.
The idea is to make a relaxed adventure about exploring, discovering new things, and a little bit of alchemy.
The game hasn't been made yet, and there's no playable version or game code at this stage. I'm still figuring things out, so the details may change as the project grows.
What kind of game?
The plan is to make a cozy adventure game. I'd like it to feel welcoming and give players room to explore at their own pace.
The story, world, and gameplay are still being worked out. Nothing is set in stone yet.
Made by one person
For now, it's just me working on the project. I'm starting small, learning as I go, and taking things one step at a time.
There's no release date or finished feature list to share yet. I'd rather take the time to figure things out than promise a game before it exists.
Free and open source
I want The Alchemist Cat to remain free and open source. The plan is to publish the game's source code under a clear open-source license once there's code to share.
The goal is to make the project open to anyone who wants to look at the code, learn from it, or help improve it.
Open assets
I'd also like to keep the game's assets as open as possible. That includes artwork, music, sound effects, fonts, and other resources used in the game.
Asset sources and licenses will be documented clearly, so it's easier to understand how each resource can be used, modified, and shared. Code and artwork may have different licenses.
Tools and workflow
Godot is the planned game engine. It's free and open source, and supports development for multiple platforms.
I'd like to use free and open-source software throughout development, from programming and drawing to audio and documentation, wherever practical.
Open formats and accessible tools will be preferred whenever possible, keeping the workflow as independent as practical.
Want to help? 😻
The project is still at the beginning, and there's plenty left to figure out. Artists, programmers, writers, musicians, and curious folks are welcome!